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	<title>Comments on: 82. More Insane</title>
	<atom:link href="http://www.necessarymonsters.com/2009-03-19-82-more-insane/feed" rel="self" type="application/rss+xml" />
	<link>http://www.necessarymonsters.com/2009-03-19-82-more-insane</link>
	<description>Spy-Horror Thrills By Sean Azzopardi &#38; Daniel Merlin Goodbrey</description>
	<pubDate>Fri, 10 Sep 2010 01:13:30 +0000</pubDate>
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		<title>By: Zardoz</title>
		<link>http://www.necessarymonsters.com/2009-03-19-82-more-insane#comment-6130</link>
		<dc:creator>Zardoz</dc:creator>
		<pubDate>Sun, 11 Oct 2009 14:19:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.necessarymonsters.com/?p=104#comment-6130</guid>
		<description>This comic is suffering from discontinuity issues. Even though the subject is completely fantastic we still like to know the normal rules of physics still operate for the mundane things depicted therein.</description>
		<content:encoded><![CDATA[<p>This comic is suffering from discontinuity issues. Even though the subject is completely fantastic we still like to know the normal rules of physics still operate for the mundane things depicted therein.</p>
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		<title>By: Merlin</title>
		<link>http://www.necessarymonsters.com/2009-03-19-82-more-insane#comment-1067</link>
		<dc:creator>Merlin</dc:creator>
		<pubDate>Wed, 25 Mar 2009 10:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.necessarymonsters.com/?p=104#comment-1067</guid>
		<description>Dragons are hard!</description>
		<content:encoded><![CDATA[<p>Dragons are hard!</p>
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		<title>By: BobisOnlyBob</title>
		<link>http://www.necessarymonsters.com/2009-03-19-82-more-insane#comment-1065</link>
		<dc:creator>BobisOnlyBob</dc:creator>
		<pubDate>Wed, 25 Mar 2009 08:39:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.necessarymonsters.com/?p=104#comment-1065</guid>
		<description>Poor Merlin's spent too much time &lt;a href="http://e-merl.com/2009-03-17-dragons" rel="nofollow"&gt;drawing dragons&lt;/a&gt; instead of remembering which arm the plot device is on. Tut tut.</description>
		<content:encoded><![CDATA[<p>Poor Merlin&#8217;s spent too much time <a href="http://e-merl.com/2009-03-17-dragons" rel="nofollow">drawing dragons</a> instead of remembering which arm the plot device is on. Tut tut.</p>
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		<title>By: sean</title>
		<link>http://www.necessarymonsters.com/2009-03-19-82-more-insane#comment-1010</link>
		<dc:creator>sean</dc:creator>
		<pubDate>Thu, 19 Mar 2009 22:40:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.necessarymonsters.com/?p=104#comment-1010</guid>
		<description>Sapheriel.
You are correct on both points. The artist is now spending a period of time in the monster gulag.
Hopefully this will sharpen his focus.

K
 dramatic, angry lighting...</description>
		<content:encoded><![CDATA[<p>Sapheriel.<br />
You are correct on both points. The artist is now spending a period of time in the monster gulag.<br />
Hopefully this will sharpen his focus.</p>
<p>K<br />
 dramatic, angry lighting&#8230;</p>
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		<title>By: K</title>
		<link>http://www.necessarymonsters.com/2009-03-19-82-more-insane#comment-1006</link>
		<dc:creator>K</dc:creator>
		<pubDate>Thu, 19 Mar 2009 16:58:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.necessarymonsters.com/?p=104#comment-1006</guid>
		<description>In the second panel, is Gravehouse just being dramatically shaded or does he have a bit of the inner-demon thing going on too?</description>
		<content:encoded><![CDATA[<p>In the second panel, is Gravehouse just being dramatically shaded or does he have a bit of the inner-demon thing going on too?</p>
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		<title>By: Sapheriel</title>
		<link>http://www.necessarymonsters.com/2009-03-19-82-more-insane#comment-1005</link>
		<dc:creator>Sapheriel</dc:creator>
		<pubDate>Thu, 19 Mar 2009 16:26:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.necessarymonsters.com/?p=104#comment-1005</guid>
		<description>two things:

1. in the first frame and in the recent strips i've checked, the shackle is on the right arm. in the 2nd and 
3rd panel it's on the left.

2. gravehouse's should wound has disappeared.</description>
		<content:encoded><![CDATA[<p>two things:</p>
<p>1. in the first frame and in the recent strips i&#8217;ve checked, the shackle is on the right arm. in the 2nd and<br />
3rd panel it&#8217;s on the left.</p>
<p>2. gravehouse&#8217;s should wound has disappeared.</p>
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